Tag Archives: Windows CE

Implementing a secure socket


A recent post about SSL and Windows sockets in Windows Embedded Compact Platform Development forum reminded me that when I needed to use SSL in a Windows CE application it was very difficult to find information and sample code. On MSDN … Continue reading

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How to Edit Windows CE Binary Resource Files


Sometimes it is necessary to edit binary resources files (.res), for example to resize a dialog box, to disable a control, etc. Almost every MS IDE can open .res file and show all the resources in a graphic layout editor … Continue reading

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Filter Drivers – part2


In a previous post I introduced the stream interface filter driver. How do you implement it? The driver you want to filter must have a registry entry which tells the Device Manager which filter to use. Let’s say you want … Continue reading

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Filter Drivers


Windows CE programmers are familiar with File System Filter drivers. Starting with WEC7 the device manager supports filter drivers for Stream Interface Drivers. This is particulary useful if you want to modify how a device driver works. Suppose you have a driver in … Continue reading

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Overlapped I/O


What’s overlapped I/O?  You may have noticed that functions like ReadFile, WriteFile and DeviceIoControl (and some others) have a parameter which is a pointer to a OVERLAPPED struct which in Windows CE is unused: in big Windows the I/O Manager … Continue reading

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Integrating your project in the PUBLIC tree


Introduction  Have you ever wondered how you can integrate your code under the PUBLIC tree in Windows Embedded CE 6.0? This can be useful if you want to distribute code/components that are not part of a BSP. In this post … Continue reading

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Learning Windows CE


Maybe you didn’t notice that Windows Embedded CE Developer Center web site has a Learn section: in this section you can find a lot of interesting content in various formats (video, text, slide presentations, MSDN links, etc.) about several Windows … Continue reading

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