Tag Archives: Microsoft Windows

Checked build: the history


In a previous post I wrote about the differencies of retail, checked and debug build. You can take a look at this post by Larry Osterman for some historical background. Since you’re there you may enjoy other posts about Windows … Continue reading

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Touch Screen Stream Interface


Drivers which deal with user I/O like display, keyboard, mouse and touch are someway different respect to the others: they’re loaded by GWES, first of all, and they have a specific interface rather than following the common stream interface. This … Continue reading

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Filter Drivers


Windows CE programmers are familiar with File System Filter drivers. Starting with WEC7 the device manager supports filter drivers for Stream Interface Drivers. This is particulary useful if you want to modify how a device driver works. Suppose you have a driver in … Continue reading

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Welcome Windows Embedded Compact!


Windows Embedded Compact 7 Public Community Technology Preview (Public CTP) is finally available for downloading: You need a Windows Live ID to log in and download the Public CTP Go to the Connection Directory, find Windows Embedded Compact 7 Public … Continue reading

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Windows Embedded Forums


Here are the forums about Windows Embedded: Windows Embedded Standard   Windows Embedded Compact Platform Development Windows Embedded Compact Managed Application Development Windows Embedded Compact Native Application Development The first forum has been online for some time while those about Windows … Continue reading

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Learning Windows CE


Maybe you didn’t notice that Windows Embedded CE Developer Center web site has a Learn section: in this section you can find a lot of interesting content in various formats (video, text, slide presentations, MSDN links, etc.) about several Windows … Continue reading

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Flash device driver in Windows Embedded CE 6.0


In previous version of Windows CE the flash drivers followed a model based on FAL (Flash Abstraction Layer): the developer had to write the FMD (Flash Media Driver) layer and link it with fal.lib to create a DLL which exposed … Continue reading

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